Episode 2 care notes

Family Time guides for pup care, building and commands

Start with your pups’ food, water and sleeping places. Once those needs are covered, put their carrying and building commands to work.

Feed pups and give them waterBuild with planks and shelter

Wolf Mama and a growing group of pups in a forest clearing.
A growing family needs food, water and somewhere to sleep.
In this page

Keep the family cared for

A full construction queue does not feed a hungry pup. The game’s care instructions tell you to stop commands so pups can eat nearby food, place thirsty pups in water and give them cots for sleep.

Follow one care-and-building work cycle →

For an immediate need, feed pups and give them water before assigning work.

Hungry pups → make time to eat

Food nearby + commands stopped → pups can eat. A food item alone does not replace the break from orders.

Thirsty pups → place them in water

Water is the drinking condition. The well itself is not a place to put a pup.

Sleeping needs → provide cots

Walls and floors are construction progress; cots provide the sleeping place the family needs.

Care checks addressed → hauling or building → check the family again before the next job.

These checks connect care to the next work session. They are not a fixed in-game schedule.

What needs attention?

A household that keeps getting bigger

Family Time is sgthale’s simulation about looking after a growing family of wolf children. Caring for them and making use of their help belong to the same loop: hungry workers still need a break, and a larger household needs somewhere to sleep.

Play through the developer’s official free Episode 2 release. The Steam edition is scheduled for Q1 2027.

Current guides